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Thursday, November 9, 2017
Position Description: 
Working closely with the Exhibit Staff, and as part of Exhibit Project Teams, the Exhibit Developer will be responsible for shepherding exhibit components from conception through an iterative prototyping phase, and on to design and fabrication. Reporting to the Director of Exhibits, this position will collaborate with content experts, designers, educators, artists, and fabricators, to develop new experiences for Boston Children’s Museum and for projects with other client museums.

  • BA required. Four or more years exhibit development experience in a museum setting or equivalent experience.
  • A creative, innovative, thoughtful, hands-on approach to exhibits, and passion for making, inventing and building. They will be a creative do-er, able to build working (if rough) prototypes in a variety of media, and make novel ideas work in the museum environment.
  • Basic experience in prototype fabrication using some combination of wood, metal, and plastic fabrication. Basic knowledge of digital media, microcontrollers and electronic sensors.
  • Ability to communicate ideas to other team members in appropriate media as necessary (scale models, CAD, hand sketches, etc.).
  • Experience with exhibit development for young audiences and a child-centered approach to exhibits, consistent with our emphasis on child-directed play and exploration, creativity and discovery; as well as the ability to develop experiences engaging to adult parents and other caregivers.
  • Experience applying user research and formative evaluation, and working with an iterative development process, (including prototyping, formative evaluation, and revision based on visitor input).
  • Our exhibit development process is team-based, and projects requires collaboration skills and coordination with other team members, as well as the capacity to work independently to move an idea forward.
  • Demonstrated comfort interfacing with visitors to test new ideas, and willingness to work weekend days and Friday evenings to test prototypes with new audiences.
  • The successful candidate will have a strong portfolio of hands-on exhibits they have developed.
  • Experience working across many content areas; including topics such as STEAM, Culture, and Performing Arts.
  • Experience with access and accessibility, and universal design.

Monday-Friday, 9am-5pm. This is a 1+-year position with the possibility to extend depending on developing projects.